Game cases came in on Saturday! Here is the Jag collection as it currently stands.
I have a couple of more to do.
I’m also working on the booklets…
Game cases came in on Saturday! Here is the Jag collection as it currently stands.
I have a couple of more to do.
I’m also working on the booklets…
Did some yard work today.
Used my sledge hammer to take down a tree and part of a fence.
Is it too presumptious of me to name the hammer Mjölnir?
Also, Atiller The Hun left a path of devastation in it’s wake…
Found some pretty BA covers for my cartridge based video games today. Looks like I’m only going to have to make two or three from scratch.
Hooray! Thanks thecoverproject.net!
Flashback: The Quest For Identity showed up today.
This is the one my brother spent an insane amount of time trying to track dow the Genesis version of when he was younger.
Went to see Pirates this afternoon. My wife has some sibling in the show. It was fun. Not super amazing, but fun. There were some bugs with the sound that detracted from my enjoyment of the show.
I’m also not a huge fan of the venue…I understand that the building is old (something like 100 years!) and continually occupied by the same business, but they have really let the place go and they are slowly restoring it.
Anyway. My camera did something I haven’t seen in a very long time…It told me that it was out of memory.
I know, right?
You know what? It was! So I pulled out the backup camera…An old Nikon 35mm with 18(ish) exposures remaining on my only roll of film.
IT WAS GLORIOUS!
Seriously. I love the challenge of only having so many shots. I really need to buy up some more film for the summer because as much as I love my digital cameran it is spoiling me.
So I have found my first Jaguar project. I am going to adapt the game Dragon’s Gold by D.C. Owen.
It was originally written (so far as I can gell!) for the Timex Sinclar 1000/1500.
My father brought one of those home in about the mid ‘90s along with a book titled “51 Game Programs for the Timex Sinclair 1000 and 1500” by Tim Hartnell.
That computer was a lot of fun, but extremely annoyng as well. Some of the games were a lot of fun (Frogger was impressive), but the trick was you had to write the games and compile them before you could play them. Not the easiest thing in the world to do. The computer’s keyboard was not a keyboard as we know them today. On no, It was a flat panel, smooth plastic job. And the keys stuck. Oh how they stuck. One day I spent somewhere between 2 and 4 hours writing out Frogger. I was nearly ready to go when someone set a glass of water on the table and caused the whole thing to reset itself. Fortunately I had saved my code onto a cassette about an hour before, so I didn’t lose too much data.
I got Dragon’s Gold to compile and run exactly once. Every other time I tried ended in a similar fashion to Frogger. Anything from a cat knocking a power cord out of the wall to an incredibly finniky tapedeck to the thing just randomly resetting itself.
In the early 2000’s I decided I would take a crack at adapting it for the MS-DOS world and rewrite it in QBasic. Before I could get very far, however, I ended up joining the Army. After getting injured and waiting to be transitioned back out I pulled out a notebook and started writing it out from memory.
By hand.
Because I’m crazy.
Somewhere along the line (probably when my apartment melted!) I lost said notebook. Probably not a bad thing…My simple text based adventure game was suffering from “Feature Creep” wherein I was attempting to add too much to it.
So here I am. About to restart this from scratch for an actual video game console. Here is hoping I get somewhere with it!